Giants World Domination
     
 
Random GMM Map:
Mountain - Nooby
Name: Mountain
Author: Nooby
Type: MvM
Giants Edit 5.3 Unleashed
by King -- Page2

8. Elevating the Terrain
Next, you should elevate your terrain to something above sea-level. In the left hand menu, you’ll see a set of five icons. The second one from the top is the elevation tool. Click on it. Underneath the set of five icons, you’ll see a size option. The size option allows you to define the size of your brush, ranging from 1-21. For now, select 21. Do not worry about the alpha option for now. The VERY bottom menu bar is the actual elevation. At the moment, you can select anything from -40 – 1000. Keep in mind that 0 is sea-level, and anything below -40 will generally give clipping errors. I recommend you select an elevation of 10, and elevate your entire map. With this in mind, you can play around with the elevation tool to give your map a sense of ruggedness.
9. Placing Your Bases
This is one of the trickiest parts with Giants Edit. In the left hand menu, there is an icon with a house on a hill. This is the very last icon out of five. This icon is the object editor, as it allows you to place, move, and delete objects. Click on it. Now right click anywhere on your map. A menu should pop up with only one option available, Create Object from List >. Highlight “Create Object from List” and a sub-menu should appear. Select Bases > and select Mecc Base. This places the basic mecc base at where your mouse cursor is. You can move around this base by clicking and dragging it while having the object button selected in the left hand menu. You can repeat this procedure to place the second mecc team base.
10. Placing the Spawn Points
Spawn points are where a mecc appears after dying or joining a game. You can have multiple spawn points for each team, but for now let’s focus on one. Right click again, Create Object from List > Spawn Points > Mecc Team 1. Move this spawn point next to a base. Repeat this procedure, except this time placing a Mecc Team 2 spawn point at the other base.
11. Testing Your Map
Testing your map is the easiest part. Select “File” from the top menu bar, File > Save and Launch Map (GMM).

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