19. Fixing Open Edges
If you’ve tested your map, you might notice holes at the edges where
you can see underneath your map. There is an option in Giants Edit that
automatically fixes this for you. (Well, most of it) Go to the top menu
bar, Map ? Fix Open Edges. Select okay when the screen pops up and all should
be fixed.
20. Publishing/Sharing Your Map
Once you have completed your map, you can decide whether or not you want
to share it. First of all you need to find your map, but save your map
and close Giants Edit when you’re done editing. Now, go to your
Giants Map Manager Mod dir, something like C:\Program Files\Giants Mod
Manager\Modpacks\. Find the map you created.. ??.gck and make a copy of
it on your desktop or elsewhere. Change the copies extension from ??.gck
to ??.zip, as the .gck IS a zip file in reality. Crack it open and you’ll
see three files, a gti, gmm, and bin. The gti and bin file directly impact
the map, however the .gmm file is editable with notepad or another text
editor. Open the .gmm file with a text editor and you’ll see a couple
lines of text, like
Modinfo_BinName=yourmap.bin
Modinfo_BinType=13
To give your map a title, rename the file ???.bin to yourtitle.bin. Change
the Modinfo_BinName=yourmap.bin to your bin file's name. Leave BinType
alone, as it defines what type of map you're making. You need to add this
line in order to make your map shareable:
Modinfo_Shareable
You can also add this line for comments, but it’s optional:
Modinfo_UserMessage=Your message here.
Once you’ve added the desired lines, save the .gmm file back into
the zip and rename it back to the original .gck filename. If you want
to have your map published in the GMM Map Database, send it to me.