For those who prefer the longer range 'Z' precision
when playing the game in 16 bit color. Note this feature
comes with the expense of some ugly clipping in first
person, and is maybe only an issue with nVidia hardware
in 16bit color.
-agptex
Allows use of graphics AGP memory. Not recommended to
try on most systems.
-amd3dnow
Force use of AMD 3DNow instructions. This should happen
automatically if they are available.
-autodesignate
Auto-designates a host if the game is dedicated.
-baselevel
*unknown function*
-bbwait
*unknown function*
-deberr
*unknown function*
-debwin
Allows you to enter the debug menu in the beta version
of Giants.
-dedicated
Forces Giants to run in dedicated mode, using your connection
as the server.
-equalz
For compatibility only and maybe required by some obscure
or future video cards. This setting forces the 'Z' depth
to be the same as the color depth.
-font
Forces Giants to use the font you choose for menus and
such.
-gamegauge
Run an in-game movie to test your average frame rate.
-gameteam <value>
Pre-determines your team, whether it's blue or green.
-gametype <number>
Sets the gametype based upon your number, for example
49 is 3-way, 13 is mecc vs mecc, and 11 is reaper vs reaper.
-GFX
*unknown function*
-GFXpath
*unknown function*
-highbandwidth
Forces Giants to send more packets out to the players.
Use only with broadband players.
-host <gamename>
Hosts a multiplayer game with the designated game name.
-intelsse
Force use of Intel SSE instructions. This should happen
automatically if they are available
-join <ip address>
Joins a multiplayer game through the designated ip address.
-lang
*unknown function*
-lobby
Indicate that this game was started via a DirectPlay
lobby.
-location
*unknown function*
-logchat
Logs the game's chat if the server is dedicated.
-lowtex
Reduce texture usage to 4MB.
-maxplayers <number>
Defines the max number of players that can join your
multiplayer game.
-mixalpha
This forces an advanced color management change that
may benefit some cards that are having problems with alpha
blending. You should not try this switch on cards that
support hardware T&L like the Nvidia Geforce family
of cards.
-mspeed <value>
Changes the mouse speed from 0.0 being the slowest to
1.0 being the fastest.
-name <playername>
Forces Giants to use the designated name as the player
name.
-noaudio
Prevents Giants from outputting audio.
-nocpuext
Disable any CPU special instructions. This should only
be needed if your CPU has compatibility problems.
-nodxerror
*unknown function*
-noeax
Disables EAX sound.
-nofog
This disables fog in Giants, which can be especially
useful on Intel's i810 video card.
-noforcefeedback
Disables "rumbling" in the certain devices
that support it, such as some logitech mice.
-nogamespy
Forces Giants to NOT advertise your game on Gamespy.
-noload
*unknown function*
-nophff
Forces Giants to set the default to no party house friendly
fire. This prevents your teammates from destroying items
built from the party house, such as turrets, on the same
team.
-noplay
Disables sound.
-nosnd3d
Disables 3d sound.
-nostream
Disables ambient sounds, the "environmental"
sounds.
-noswitch
Disables team switching during a multiplayer game.
-notnl
Turns off graphics hardware transform and lighting.
-novimps
Forces Giants to remove vimp from the game.
-pmarkers [#]
Determines state of player markers.
-port <port #>
Changes the port number that Giants uses. The default
is 19711 UDP.
-safemode
Forces Giants to run in 640x480 with low color and no
sound. Use this option for debugging problems with your
Giants.
-SND
*unknown function*
-snd3d
Forces Giants to use EAX 3d sound.
-SNDpatch
*unknown function*
-voodoo
Forces Giants to recognize the older Voodoo cards, allowing
you to play with that old Voodoo 3 2000 =)